LOCAL EXPERTS DISCUSS THE NATURE OF GLOBAL CONFLICT IN RADIO BROADCAST

RIVERSIDE.AI – on July 22nd 2026, there was a broadcast recording of a discussion between a one Eleanor Ross, [Globally Celebrated War-Game Expert, avocado record-breaking up-seller, Middle-East linguist], and a one David Kolmer [Radio curator, Lemon Drinker, and Learning Artifact Craftor] The two discussed the complete trajectory of human experience, including various fermented vegetables, citrus-based breakfast beverages/baked goods, and the philosophical underpinnings of international diplomacy.

The conversation opened with cordial inquiries into the current state of affairs, specifically regarding Eleanor Ross’s state-of-the-art lime situation. According to sources present at the broadcast, Ms. Ross had acquired “forty limes” — a figure she emphasized she was “not exaggerating” — following an overambitious Fourth of July key lime pie initiative approximately three weeks prior.

“I squeezed all of them while watching Jeopardy,” Ms. Ross reported to Mr. Kolmer, who appeared to take the statement seriously and without judgment.

The limes were subsequently transformed into a lime loaf cake, which Ms. Ross paired with scrambled eggs for dinner the previous evening. When asked about the cake by an apparently foodie-enthusiast Mr. Kolmer, she confirmed she would be consuming additional servings as part of her lunch routine.

Mr. Kolmer, for his part, disclosed that he had consumed a Thai omelette that morning, featuring “cut up broccoli and carrots and Thai basil of all things,” cultivated in his Missouri residence. He noted that while Thai basil is technically a perennial in Thailand, it becomes merely an annual in the continental United States, though seeds do occasionally persist with what he termed “just keeps happening” frequency.

The conversation then pivoted to Mr. Kolmer’s personal relationship with intermittent fasting, a regimen he has pursued with the intensity of a man determined to squeeze lemons into a blender.

“I got into fasting for a while, intermittent fasting,” Mr. Kolmer explained. “What I did with the lemons, I know that sounds kinda scary, but I’ll drop a whole lemon in the blender with some stevia, like the sweetener, and just blend that up and drink it.”

Ms. Ross countered this assertion with what sources identified as “impeccable logic,” noting that “we all interminute fast. It’s called sleep.”

The two appeared to reach consensus on this matter. Still, Kolmer was processing in the back mind of his lizard brain that Autophagy (Greek for self-eating comes from two Greek words: autos (meaning “self”) and phagein (meaning “to eat”). Translated literally, it means “self-eating” or “self-devouring”. [1, 2, ]) really doesn’t start until at least 16 hours into the fast. Hence, he keeps his fasts to around 20 hours or up to 48 long once a month.

Kolmer declined to verbalize this opinion at the time of recording, but later was cited by those on the scene as saying, “I didn’t really want to mess up the vibe and flow of the convo Yo Ya’know? I just wanted to roll wit dat shit, but really I wanted to share my pseudo-science opinion on autophagy that has only been proven in lab rats.” Kolmer also added a 1-minute aside in post-production on the topic that, in retrospect, he felt did not make a solid scientific claim on his position, and he fears may cast him into the endless pit of being perceived as believing pseudo-science and as he put it “Cruncheeyee Gronala @$$ woo-woo bull-sh!t”.

The broadcast subsequently traced Ms. Ross’s remarkable career arc, beginning in Charleston, South Carolina, where she grew up “surrounded by good Southern food” and politically engaged family members. Her civic involvement continued through her work as an absentee ballot clerk during the 2020 election, a position she maintained for the entire summer after “hang[ing] around” past her shift’s conclusion.

Before becoming recognized as an authority on war gaming, Ms. Ross held several positions in customer-facing service, including front-of-house responsibilities at Co-op Gourmet Sandwiches at age fifteen. During this period, she established what may be an unbreakable record: “I won the person who upsold the most avocado when I was like fifteen,” she stated with apparent finality.

The Tank of War, The Dove of Peace and Love of the Other, The Avocado of Achievement,
The Citrus of Whimsy and Belief, The Crescent Moon and Dharma Wheel of Faith.

When pressed for details, Ms. Ross revealed that the avocados in question were offered as sandwich additions, and that her sales prowess earned her “like a hundred-dollar bonus.” Mr. Kolmer assured her that this figure was indeed “a lot” when one is merely fifteen years old.

Additional professional experience included employment at a bed and breakfast in France and a hostel in Morocco, where she served both as a yoga teacher and breakfast server, thereby establishing a pattern of multifaceted employment that would become her trademark.

The discussion then escalated into more sophisticated territory. Ms. Ross is a war game designer, a professional who manufactures complex simulations in which participants navigate geopolitical crises that may or may not include realistic-looking social media.

These games, she explained, typically involve written materials, injected breaking news, and role-player interactions. Participants submit “moves” that alter the simulated world, creating what Ms. Ross described as “zero-turn gameplay where it’s continuous” or turn-based alternatives with “short breaks for adjudication” and “expert discussions.”

The creation of these fake social media artifacts serves what Peter Perla — identified as “one of the grandfathers of war gaming” — would approve of: the creation of the alternate reality in the magic circle of the game. Or as Mr. Kolmer, apparently comfortable cross-disciplining, noted: “In theater we call that the suspension of disbelief.”

“Making media look real, that’s the way you can do it,” Ms. Ross affirmed.

Despite the sophisticated technological apparatus supporting these simulations, Ms. Ross reported that things sometimes break. During one of their games, a third-party platform failed entirely. The response was swift: the entire operation pivoted to email, with materials printed and distributed by hand.

“You need to be able to adapt, right?” Ms. Ross explained, suggesting that knowledge of “the old ways too” remains strategically valuable in the twenty-first century.

In her closing remarks, Ms. Ross articulated what appeared to be the ultimate purpose of her work: “Games show other people that people do have the bestest of intentions.”

Well-designed games, she suggested, push participants to recognize that their opponents are “working towards what they think their best interests are,” thereby creating opportunities for humanization. “The humanization of the other and even defining them as the other in the first place” — these are matters currently undervalued in contemporary discourse, according to her assessment.

Mr. Kolmer appeared moved by this statement, noting that “it feels like your closer is gonna work really well as your opener.”

As the broadcast concluded, Ms. Ross extended an invitation for audience members to contact her through her Expert Theory website or via LinkedIn, where she promises to respond to messages “within the week.” Mr. Kolmer expressed hope that he might someday participate in one of her games, a request to which Ms. Ross agreed enthusiastically.

The broadcast ended with expressions of mutual professional appreciation, leaving open the possibility that Mr. Kolmer may one day engage in a simulated international crisis while remembering the tactical advantages of the analog world and the personal integrity of his opponent. 🥑🍞


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216 Becoming Instead of Reacting [PART 2] | Christopher Federer – GameLayer Radio

Most conversations about careers focus on finding the right job. This conversation is about something much bigger: becoming the person you want to be.In this episode of GAMELAYER Radio, David Kolmer sits down with experiential learning strategist Chris Federer for a wide-ranging conversation that explores what happens when you stop reacting to life and begin designing it with intention.Chris shares his unconventional journey from instructional design and facilitation into independent consulting, digital nomadism, and experiential learning strategy. Along the way, he challenges many of the assumptions we make about entrepreneurship. There are no secret marketing funnels. No overnight success stories. Instead, Chris argues that meaningful careers are often built one relationship at a time, through curiosity, experimentation, and the courage to continually reposition yourself as the world changes.The discussion moves beyond business into a philosophy of learning. Chris reflects on his experience volunteering in the Peace Corps, working abroad in Georgia, and developing a simple framework called TRIPP—(Track, Reward, Iterate, Progress, and Play.) A way of approaching travel, volunteering, and everyday life as intentional experiments rather than passive experiences. Instead of waiting for life to happen, he encourages us to choose an identity, test it, reflect on it, and share what we learn.David and Chris also dive into topics familiar to longtime GAMELAYER listeners: gamification, experiential learning, design thinking, branding, communities of practice, and the surprising realization that play is often less about games and more about creating safe spaces to explore ideas. Rather than treating learning as the transfer of information, they examine how curiosity, experimentation, relevance, and reflection create experiences that actually change people.One of the most compelling moments arrives when the conversation turns toward intentional living. Chris describes it as the difference between reacting to circumstances and becoming someone through deliberate choices. For him, every new pursuit—whether photography, facilitation, or consulting—began with a decision to lean into uncertainty and learn in public. That perspective resonates deeply with the mission of GAMELAYER Radio: creating space for people who are willing to prototype their lives, question old assumptions, and discover who they become through the process.What makes this episode especially meaningful is that it isn't an interview in the traditional sense. It's an exploration. Rather than asking Chris for polished answers or career advice, David follows ideas as they emerge, allowing the conversation to wander through business, education, travel, creativity, and identity. The result is a discussion that reveals not just what Chris does, but how he thinks—and in doing so, invites listeners to examine how they think as well.Whether you're an instructional designer, facilitator, entrepreneur, educator, traveler, consultant, or simply someone trying to build a more intentional life, this episode offers practical insights alongside thoughtful questions worth carrying long after the conversation ends.Because in the end, the most important project you'll ever design isn't a course, a business, or a product.It's the person you're becoming.TRIPP represents a structured approach to self-optimization: Track, Reward, Iterate, Progress, and Play.GAMELAYER RADIO is found wherever you get your podcasts.Transcripts and swag at Gamelayer.fmTheme Music by Caleb Willitz.calebwillitz.com/ calebwillitz.bandcamp.com/musicFound Sound on the "domain of play" borrowed from ⁠⁠Balance in the Spiritual Life Dharma talk by Sr. Trai Nghiem⁠⁠ ⁠https://youtu.be/yZag9LOp7uc?si=T2Qyfc-4y-XJoSOz&t=3301⁠Interlude MusicJohn_Kensy_Music – Mindfulness Relaxation & Meditation Musicpixabay.com/users/john_kensy_music-26026995/
  1. 216 Becoming Instead of Reacting [PART 2] | Christopher Federer
  2. 217 Playing Through Anxiety | Sarah Filman
  3. 216 Experiential Learning [PART 1] | Christopher Federer
  4. 215 War Games for Humanity: Using Simulation to Understand the Other Side | Eleanor Ross
  5. 214 Please Stay Human: Writing, AI, and the Magic of the Unscripted | Nicole Papaioannou Lugara, PhD