30-Day 3D Model Challenge 8/30

Day 08 – Instancing

Welcome to Day 8 of my 30-day 3D Design Challenge. Today I am looking at instancing and right away I can see how useful this function will be in 3D design.
I was thinking and I can’t quite think of an equivalent to this in 2D design in Photoshop. We are truly entering into a uniquely 3D design element here.

You can create a single object and then create a link and mirror it. You can place it where you want and then when you alter it with a tool all the other “instances” of that object also change in the same way. So this is very similar to Semetry but the mirrored objects can be placed in arbitrary positions. If you think about it this really can only be done in the 3D environment.

Instancing also applies to groups. So you can create a group of objects or layers and then choose to make a link and then reproduce the group using instancing. Watch as I trip over my toes and listen as I stumble over my tongue!

Part 1 Support Posts – Instancing

Part 2 Planks – Instancing with Groups

Thanks for watching! – Kolmer

This video was created after watching:

First Steps with Substance 3D Modeler – 08 Instancing

Up next we will look at Boolean settings

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David Kolmer

David Kolmer is a learning experience designer, gamification strategist, writer, and podcast host who helps organizations turn training into engaging, behavior-changing experiences. With over a decade of experience in corporate learning and leadership development, he designs practical, human-centered programs that blend play, technology, and business outcomes to drive real performance. ビッド・コルマーは、学習体験デザイナー、ゲーミフィケーション・ストラテジスト、ライター、そしてポッドキャストのホストとして、組織が研修を、参加者の心をつかみ行動変容を促す体験へと昇華させる支援を行っています。企業内学習およびリーダーシップ開発の分野で10年以上にわたる経験を持つ彼は、「遊び」「テクノロジー」「ビジネス成果」を融合させた実践的かつ人間中心のプログラムを設計し、組織の真のパフォーマンス向上を牽引しています。

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