30-Day 3D Model Challenge 15/30

Day 15 – Exporting to Adobe Paint Confusion Continues

Learning is complex and painful, learning is a succession of failures where you do not give up and lose motivation but consistently overcome the setbacks and find ways to improve. I am confident that I will remain consistent in my 30-day 3D modeling challenge and that I will find a way to export 3D models from Adobe Modeler to Adobe Painter. 

In today’s video, I share how I have been using the Headway app on my iPhone to listen to condensed versions of books. I have mentioned this app before on this blog. I do not receive any monetary incentives to mention this app and I am not sponsored by them in any way. The app costs around $40 a year and you can purchase a few years for a discount.

I talk about how the app fed me a suggestion to read The Power of Your Subconscious Mind.  I like to talk about this book because I like to use the practices it teaches. This sounds like a new-age pseudo-science book that will tell you to take drugs and align your chakras. In fact, it is a book from the 60s that is based on Christian thought and explains how to tap into the power of your subconscious. I am not a huge fan of organized religion, but this book distills what I like about faith-based systems.

The trick is to ask yourself questions about your most pressing conflicts or confusions right before you go to bed. Then when you go to sleep your subconscious mind will attempt to solve the issues for you. 

This morning I woke up and thought, wait what about the option that exports as a “Raw Mesh” in Adobe Substance Modler!? Maybe that would create an OBJ file that will open up in Adobe Substance Painter!

You can watch the video to see how I painfully discover that this solution didn’t do the trick. I am still doing something wrong, but this practice did give me something else to try and that was a step in the right direction.

Published by

Unknown's avatar

David Kolmer

David Kolmer is a learning experience designer, gamification strategist, writer, and podcast host who helps organizations turn training into engaging, behavior-changing experiences. With over a decade of experience in corporate learning and leadership development, he designs practical, human-centered programs that blend play, technology, and business outcomes to drive real performance. ビッド・コルマーは、学習体験デザイナー、ゲーミフィケーション・ストラテジスト、ライター、そしてポッドキャストのホストとして、組織が研修を、参加者の心をつかみ行動変容を促す体験へと昇華させる支援を行っています。企業内学習およびリーダーシップ開発の分野で10年以上にわたる経験を持つ彼は、「遊び」「テクノロジー」「ビジネス成果」を融合させた実践的かつ人間中心のプログラムを設計し、組織の真のパフォーマンス向上を牽引しています。

Leave a comment