On day 2, I worked on creating items in layers. I also learned about grouping objects together and moving them as a group.

First, I started by re-watching the first two videos in the Substance 3D Modeler – Desktop First Steps with Substance 3D Modeler playlist on YouTube.com.
I rebuilt the basic shapes from those tutorials as a review of day 1.
I am having an issue with zooming in on a single object and getting too close. Then when I zoom away the work that I have created is out of view. I try to tap the “R” key twice like it said in the first tutorial but it doesn’t always seem to reset the scene. The workaround I have found for now is to save and reopen the project. I show this at the end of the video below.

While trying to solve this problem I saw this fantastic page that shows all the key commands used for Adobe Substance 3D Modeler, which is super helpful. Thanks, Adobe! You rock!
At lunch today I viewed tutorial Video #3 from the free Adobe Tutorials on at least Adober Substance Modeler. I say in the video that I picked a scene of a room from a house because of my theater, instructional design, or house rehab background; but it is just as likely that I have been learning Multi-Craft (later iteration of Minecraft) with my son. I also made an attempt to improve the lighting in my room for this recording. Here is what I came up with from day 2:
